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To get the most out of Live Share, check out the other functionalities, like following/focusing participants This makes it easy to orient them with the issue/question/task you're about to start collaborating on. All guests will start out "following" you, which means that as you scroll or navigate between files, they will track those actions as well. That's it! Once an invited "guest" joins, you'll get a notification, and will see their cursor appear in your currently opened file. Once received, all they'll need to do is click the link in order to get started. Send the session URL (that is copied to your clipboard) to the developers you'd like to collaborate with, using e-mail, Skype, Slack, etc. You may be asked to allow Live Share to open a firewall port, in order to enable peer-to-peer connections.
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Check it out!Īll collaboration activities in Visual Studio Live Share involves a single "host" and one or more "guests." Hosts "share" content, debugging sessions, and more by starting a "collaboration session" that guests then "join."Īfter installing VS Live Share, it only takes a few steps to instantly share your currently open project:Ĭlick the Live Share button in your status bar, which will share your project, and copy a unique session URL to your clipboard.
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Tip: Did you know you can join your own collaboration session? This allows you to try Live Share on your own or to spin up a instance of VS or VS Code and connect to it remotely! You can even use the same identity on both instances.
#XNA VISUAL STUDIO 2017 DOWNLOAD HOW TO#
You can now begin collaborating with others immediately! Check out the quickstart below for information on how to get started. Once installed, you'll see Live Share appear in the top right corner of Visual Studio.
#XNA VISUAL STUDIO 2017 DOWNLOAD INSTALL#
If you are using Visual Studio 2017, download and install the extension. Visual Studio Live Share comes installed by default with these supported workloads in Visual Studio 2019. Note: VS 2017 15.7+ recommended as this enables local undo/redo support.
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Install any edition of Visual Studio 2019 or Visual Studio 2017 15.6 or higher. Getting going with the extension for Visual Studio is simple. In practice, this ability to work together and independently provides a collaboration experience that is potentiallty more natural for many common use cases. This allows you to seamlessly transition between following one another, and being able to explore ideas/tasks on your own. theme, keybindings), as well as having their own cursor. language services, debugging), which ensures they can start productively collaborating immediately, without needing to clone any repos or install any SDKs.Īdditionally, unlike traditional pair programming, Visual Studio Live Share allows developers to work together, while retaining their personal editor preferences (e.g. It allows you to instantly (and securely) share your current project, and then as needed, share debugging sessions, terminal instances, localhost web apps, and more! Developers that join your sessions recieve all of their editor context from your environment (e.g. NET CLI or Rider IDE dotnet new -install Studio Live Share enables you to collaboratively edit and debug with others in real time, regardless what programming languages you're using or app types you're building. dotnet tool install -global dotnet-mgcb-editor
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To register the MGCB Editor tool with Windows and Visual Studio 2019, run the following from the Command Prompt. mgcb files, which are used for building content. You now have the MonoGame templates installed, ready to create new projects. Once it's open, simply search for MonoGame in the top right search window, as shown above, and install the "MonoGame project templates". To create new projects from within Visual Studio, you will need to install the Visual Studio 2019 extension, which can be installed from " Extensions -> Manage Extensions" in the Visual Studio menu bar. Install MonoGame extension for Visual Studio 2019 If you are targeting the standard Windows DirectX backend, you'll also need the DirectX June 2010 runtime for audio and gamepads to work properly. Net Desktop Development - For Desktop OpenGL and DirectX platforms to target normal.
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Universal Windows Platform development - For Windows 10 and Xbox UWP platforms.NET cross-platform development - For Desktop OpenGL and DirectX platforms Install Visual Studio 2019īefore installing Monogame, you'll need to install Visual Studio 2019 or later (any edition, including Community) with the following components, depending on your target platform:
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This section provides a step-by-step guide for setting up your development environment for Windows. Setting up your development environment for Windows